Check List: Math Competition
🟦 TIER 1 — MathCounts Core (Middle School Foundation)
Algebra
Linear equations
Proportions & ratios
Percent problems
Simple systems (substitution)
Basic inequalities
Absolute value basics
Simple functional relationships
Number Theory
Divisibility rules
Prime factorization
GCD/LCM
Basic modular arithmetic (mod 2, mod 5, mod 10 patterns)
Counting divisors (simple cases)
Base conversions
Geometry
Area & perimeter
Pythagorean theorem
Special right triangles
Similarity & scale factors
Basic angle chasing
Coordinate geometry basics
Counting & Probability
Set Theory (Basic)
Multiplication/addition principles
Simple permutations/combinations
Complementary counting
Basic probability
Casework (small cases)
Skills to Master Before AMC 8
Fast arithmetic
Pattern recognition
Efficient casework
Translating word problems into equations
🟩 TIER 2 — AMC 8 (Upper Middle School Competition)
Algebra
Systems of equations (elimination)
Quadratic recognition (factoring simple quadratics)
Functional notation
Inequality reasoning
Rate problems (work, distance)
Mixture problems
Number Theory
Modular arithmetic (mod 7, mod 9, mod 11)
Divisor counting (general)
Prime factorization puzzles
Diophantine equations (simple)
Digit problems
Geometry
Circle basics (arc, sector)
Coordinate geometry (distance, midpoint)
Similar triangles (AMC-style)
3D geometry basics (nets, volume)
Counting & Probability
More advanced casework
Permutations with restrictions
Combinations (conceptual)
Probability with geometric shapes
Skills to Master Before AMC 10
Multi-step reasoning
Algebraic manipulation speed
Geometry intuition
Counting logic
🟧 TIER 3 — AMC 10 (High School Entry Competition)
Algebra
Quadratic equations (full mastery)
Completing the square
Quadratic inequalities
Rational expressions
Functional transformations
Vieta’s formulas (intro)
Number Theory
Modular arithmetic (full operations)
Euclidean algorithm
Diophantine equations (general)
Counting divisors/sum of divisors
Base arithmetic
Congruence solving
Geometry
Power of a point
Cyclic quadrilaterals
Coordinate geometry with algebra
Similarity + ratios (advanced)
3D geometry with cross-sections
Counting & Probability
Combinations/permutations (full)
Binomial coefficients
Pascal’s triangle identities
Complementary probability
Expected value (intro)
Skills to Master Before AMC 12
Algebra fluency
Geometry theorems
Counting strategy selection
Modular arithmetic comfort
🟪 TIER 4 — AMC 12 (Upper High School Competition)
Algebra
Polynomial division
Remainder theorem
Factor theorem
Rational root theorem
Functional inverses
Inequality techniques (AM-GM intro)
Number Theory
Modular arithmetic with large numbers
Chinese Remainder Theorem (conceptual)
Fermat’s Little Theorem
Euler’s Totient (basic)
Order modulo n
Geometry
Stewart’s theorem
Ptolemy’s theorem
Trigonometric geometry
Coordinate geometry with conics
Advanced similarity
Area ratios
Counting & Probability
Inclusion-exclusion
Pigeonhole principle
Stars and bars
Recurrence relations (simple)
Expected value (full)
Skills to Master Before AIME
Multi-theorem geometry
Polynomial reasoning
Modular arithmetic fluency
Counting with structure
Strategic problem decomposition
🟥 TIER 5 — AIME (Elite Problem-Solving Tier)
Algebra
Functional equations
Symmetric sums
Vieta’s formulas (full power)
Inequality techniques (AM-GM, Cauchy-Schwarz)
Clever substitutions
Telescoping series
Recurrence relations (nontrivial)
Number Theory
Chinese Remainder Theorem
Euler’s Totient Theorem
Quadratic residues
Order of elements
Diophantine equations (hard)
Frobenius coin problem
Pythagorean triple generation
Geometry
Ceva’s theorem
Menelaus’s theorem
Ptolemy’s theorem (full use)
Power of a point (advanced)
Radical axis
Coordinate geometry with transformations
Shoelace theorem
Barycentric intuition (optional)
Counting & Probability
Advanced combinatorics
Inclusion-exclusion (multi-layer)
Generating functions (light exposure)
Expected value with states
Probability with geometry + algebra
Trigonometry
Full identity
Law of Sines/Cosines in proofs
De Moivre’s theorem
Roots of unity
Trig equations with structure
Skills Required to Succeed at AIME
Deep pattern recognition
Multi-step reasoning chains
Ability to combine topics
Comfort with nonstandard approaches
Persistence and structured scratchwork